Monday, February 14, 2011

#41 Compelling

     According to the commonplace, it mentioned that in order to make an article compelling, writer must provide enough persuasive evidence to support the statement. In my article, my topic is about the how the technology use in video games involves and influence people’s life. I searched the internet, and found some evidence to show the high-tech being used in video game console and the popularity of those games throughout the whole world.
     First, I looked for the history of the video game console, which started from 1972 and undergoes 7 generation in 40 years. The first game console was released in 1972 and was called Magnavox Odyssey; according to the Video Game Console Library, There were no processors in this system – just a series of transistors, resistors and capacitors. Plastic colored overlays were providing to put over your television screen to enhance the graphics a bit. And the Xbox 360, Wii and PlayStation 3 were released in 2005 and 2006 separately; these games mark a new era of video consoles. For example, theWii manufactured by Nintendo owned a specialty in remote control which uses a combination of built-in accelerometers and infrared detection to sense its position in 3D space when pointed at the LEDs within the Sensor Bar. This design allows users to control the game using physical gestures as well as traditional button presses. From those evidence we can see how the technology change those games.
     Secondly, According to the Nintendo, it list a lot of data about the sales status of Wii, “Wii had sold 7,526,821 units as of December 28, 2008 in Japan, and sold 376,000 units in the first seven months of 2008 in Canada, and lead in current generation home console sales with 4.9 million units sold as of January 3, 2009 in United Kimdom. These data shows the popularity of Wii thoughout the whole world, and displays people’s enthusiasm on video games.” From those data, it’s easy to see that video consoles have became a global fashion.

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